public class BarrelDropEvent
extends org.bukkit.event.Event
Constructor and Description |
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BarrelDropEvent(StackedBarrel stackedBarrel,
org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack itemStack)
The constructor for the event.
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Modifier and Type | Method and Description |
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StackedBarrel |
getBarrel()
Get the barrel that was broken.
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static org.bukkit.event.HandlerList |
getHandlerList() |
org.bukkit.event.HandlerList |
getHandlers() |
org.bukkit.inventory.ItemStack |
getItemStack()
Get the item that will be dropped.
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org.bukkit.entity.Player |
getPlayer()
Get the player that broke the spawner.
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void |
setItemStack(org.bukkit.inventory.ItemStack itemStack)
Set a new item that will be dropped.
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public BarrelDropEvent(StackedBarrel stackedBarrel, org.bukkit.entity.Player player, org.bukkit.inventory.ItemStack itemStack)
stackedBarrel
- The barrel that was broken.player
- The player that broke the spawner. May be null.itemStack
- The item that will be dropped.public StackedBarrel getBarrel()
public org.bukkit.entity.Player getPlayer()
public org.bukkit.inventory.ItemStack getItemStack()
public void setItemStack(org.bukkit.inventory.ItemStack itemStack)
public org.bukkit.event.HandlerList getHandlers()
getHandlers
in class org.bukkit.event.Event
public static org.bukkit.event.HandlerList getHandlerList()