- setAllowedEntities(List<String>) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set all the allowed entities for this upgrade.
- setAmount(int) - Method in class com.bgsoftware.wildstacker.api.events.EntityUnstackEvent
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Set the amount the entity will be unstacked by.
- setCancelled(boolean) - Method in class com.bgsoftware.wildstacker.api.events.PlaceEvent
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- setCancelled(boolean) - Method in class com.bgsoftware.wildstacker.api.events.StackEvent
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- setCancelled(boolean) - Method in class com.bgsoftware.wildstacker.api.events.UnstackEvent
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- setCost(double) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the cost of the upgrade.
- setCustomName(String) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set a custom-name to the living-entity.
- setCustomName(String) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedItem
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Set a custom-name to the item.
- setCustomNameVisible(boolean) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set visible custom name flag to the living-entity.
- setCustomNameVisible(boolean) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedItem
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Set visible custom name flag to the item.
- setDisplayName(String) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the display name of the upgrade.
- setDrops(List<ItemStack>) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set a temporary loot-table for this entity.
- setDropsMultiplier(int) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set a multiplier for loot.
- setEnabled(boolean) - Method in enum com.bgsoftware.wildstacker.api.enums.StackSplit
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- setHealth(double) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set the health to the living-entity.
- setIcon(ItemStack) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the icon of the upgrade that will be displayed on the upgrade menu.
- setItemStack(ItemStack) - Method in class com.bgsoftware.wildstacker.api.events.BarrelDropEvent
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Set a new item that will be dropped.
- setItemStack(ItemStack) - Method in class com.bgsoftware.wildstacker.api.events.SpawnerDropEvent
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Set a new item that will be dropped.
- setItemStack(ItemStack) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedItem
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Set the item stack of the item.
- setLinkedEntity(LivingEntity) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedSpawner
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Set an entity to be linked into this spawner.
- setLootMultiplier(int) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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- setMaxNearbyEntities(int) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the maximum nearby entities allowed around spawners.
- setMaxSpawnDelay(int) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the maximum spawn delay of spwaners.
- setMinSpawnDelay(int) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the minimum spawn delay of spawners.
- setNerfed(boolean) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set whether the entity should be nerfed or not.
- setNextUpgrade(SpawnerUpgrade) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the next upgrade in the ladder.
- setRequiredPlayerRange(int) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the required player range from spawners.
- setShouldBeStacked(boolean) - Method in class com.bgsoftware.wildstacker.api.events.SpawnerStackedEntitySpawnEvent
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Set whether or not the entity should be spawned as a stacked entity.
- setSpawnCause(SpawnCause) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Set the spawn cause of the entity.
- setSpawnCount(int) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the maximum spawn count of spawners.
- setSpawnRange(int) - Method in interface com.bgsoftware.wildstacker.api.upgrades.SpawnerUpgrade
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Set the spawn range of spawners.
- setStackAmount(int, boolean) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedObject
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Update the stack amount
- setStackAmount(int, boolean) - Method in interface com.bgsoftware.wildstacker.api.objects.UnloadedStackedObject
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Update the stack amount
- setTempLootTable(List<ItemStack>) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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- setUpgrade(SpawnerUpgrade) - Method in interface com.bgsoftware.wildstacker.api.objects.UnloadedStackedSpawner
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Set an upgrade to this object.
- setUpgrade(SpawnerUpgrade) - Method in interface com.bgsoftware.wildstacker.api.objects.UpgradeableStackedObject
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Set an upgrade to this object.
- shouldBeStacked() - Method in class com.bgsoftware.wildstacker.api.events.SpawnerStackedEntitySpawnEvent
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Check whether or not the entity should be spawned as a stacked entity.
- SpawnCause - Enum in com.bgsoftware.wildstacker.api.enums
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- SpawnCondition - Class in com.bgsoftware.wildstacker.api.spawning
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- SpawnCondition(String) - Constructor for class com.bgsoftware.wildstacker.api.spawning.SpawnCondition
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- SpawnCondition(String, String) - Constructor for class com.bgsoftware.wildstacker.api.spawning.SpawnCondition
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- spawnCorpse(StackedEntity) - Method in interface com.bgsoftware.wildstacker.api.handlers.SystemManager
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Spawn a corpse for a stacked entity.
- spawnCorpse() - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Spawn a corpse for this entity.
- spawnDuplicate(int) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedEntity
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Spawn a duplicate entity with a specific stack amount.
- spawnEntityWithoutStacking(Location, Class<T>) - Method in interface com.bgsoftware.wildstacker.api.handlers.SystemManager
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Spawns a new entity without stacking it.
- spawnEntityWithoutStacking(Location, Class<T>, CreatureSpawnEvent.SpawnReason) - Method in interface com.bgsoftware.wildstacker.api.handlers.SystemManager
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- spawnEntityWithoutStacking(Location, Class<T>, SpawnCause) - Method in interface com.bgsoftware.wildstacker.api.handlers.SystemManager
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Spawns a new entity without stacking it.
- spawnEntityWithoutStacking(Location, EntityType) - Static method in class com.bgsoftware.wildstacker.api.WildStackerAPI
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This method will spawn an entity without stacking it to another entity.
- SpawnerDropEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerDropEvent is called when a spawner is broken and dropped.
- SpawnerDropEvent(StackedSpawner, Player, ItemStack) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerDropEvent
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The constructor for the event.
- SpawnerPlaceEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerPlaceEvent is called when a new spawner is placed in the world.
- SpawnerPlaceEvent(Player, StackedSpawner) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerPlaceEvent
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- SpawnerPlaceEvent(Player, StackedSpawner, ItemStack) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerPlaceEvent
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The constructor for the event.
- SpawnerPlaceInventoryEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerPlaceInventoryEvent is called when blocks are moved into the place inventory of a spawner.
- SpawnerPlaceInventoryEvent(Player, StackedSpawner, int) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerPlaceInventoryEvent
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The constructor for the event.
- SpawnerStackedEntitySpawnEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerStackedEntitySpawnEvent is called when a spawner attempts to spawn a stacked entity.
- SpawnerStackedEntitySpawnEvent(CreatureSpawner) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerStackedEntitySpawnEvent
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The constructor for the event.
- SpawnerStackEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerStackEvent is called when a spawner is stacked into another spawner.
- SpawnerStackEvent(StackedSpawner, StackedSpawner) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerStackEvent
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The constructor for the event.
- SpawnerUnstackEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerUnstackEvent is called when a spawner is unstacked.
- SpawnerUnstackEvent(StackedSpawner, Entity, int) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerUnstackEvent
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The constructor for the event.
- SpawnerUpgrade - Interface in com.bgsoftware.wildstacker.api.upgrades
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- SpawnerUpgradeEvent - Class in com.bgsoftware.wildstacker.api.events
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SpawnerUpgradeEvent is called when a spawner is upgraded.
- SpawnerUpgradeEvent(StackedSpawner, SpawnerUpgrade) - Constructor for class com.bgsoftware.wildstacker.api.events.SpawnerUpgradeEvent
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The constructor for the event.
- spawnItemWithAmount(Location, ItemStack) - Method in interface com.bgsoftware.wildstacker.api.handlers.SystemManager
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Drops an item with the amount of the item stack.
- spawnItemWithAmount(Location, ItemStack, int) - Method in interface com.bgsoftware.wildstacker.api.handlers.SystemManager
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Drops an item with a specific amount for the stack.
- spawnStackParticle(boolean) - Method in interface com.bgsoftware.wildstacker.api.objects.StackedObject
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Spawn the stacking particle of the object.
- StackCheckResult - Enum in com.bgsoftware.wildstacker.api.enums
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- StackedBarrel - Interface in com.bgsoftware.wildstacker.api.objects
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- StackedEntity - Interface in com.bgsoftware.wildstacker.api.objects
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- StackedItem - Interface in com.bgsoftware.wildstacker.api.objects
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- StackedObject<T> - Interface in com.bgsoftware.wildstacker.api.objects
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- StackedSnapshot - Interface in com.bgsoftware.wildstacker.api.objects
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- StackedSpawner - Interface in com.bgsoftware.wildstacker.api.objects
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- StackEvent - Class in com.bgsoftware.wildstacker.api.events
-
StackEvent is a base event for all the stack events.
- StackEvent(StackedObject, StackedObject) - Constructor for class com.bgsoftware.wildstacker.api.events.StackEvent
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The constructor for the event.
- StackResult - Enum in com.bgsoftware.wildstacker.api.enums
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StackResult is an enum that is returned when two objects are stacked together.
- StackSplit - Enum in com.bgsoftware.wildstacker.api.enums
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- SystemManager - Interface in com.bgsoftware.wildstacker.api.handlers
-